a nature magic caster

Level 96 · 695 · Druid
About
Race: 695
Body Type: Humanoid
Class: Druid
Level: 96
Zone:  Sepulcher East
Faction: Deepwater Knights, Heretics
Expansion:  None
Stats
Combat
Special Abilities:
Hover an ability to see its description.
Spells
Attack Proc:
  • None
Proc Chance: N/A
Casts:
  • None

Spawns

Credit to Talodar for the original map script. Maps by Brewall.

Found 0 spawn points for a nature magic caster in Sepulcher East.

Coordinates (y,x,z) Respawntime
(variance)
Expansion

Spawn Groups (3 found in Sepulcher East)

NPC (Spawn Chance) Spawn Points
Spawn Group: #1 has 1 spawn point
a nature magic caster (100%)
  • (832.8, -1548.9, -39.3)
Spawn Group: #2 has 1 spawn point
a nature magic caster (100%)
  • (842.4, -1500.8, -29.8)
Spawn Group: #3 has 1 spawn point
a nature magic caster (100%)
  • (814.6, -1513.5, -30.4)

Loot

Found 2 loot drop tables for a nature magic caster in Sepulcher East.

Min Cash: 9 sp 6 cp Max Cash: 9 pp 6 gp Avg Coin: 0 cp
Table #1 Probability: 100.0% Min Drops: 0 Limit: 1 Multiplier: 1
Item Chance Min. Expansion
Uncut Alexandrite Uncut Alexandrite 0.917% Default
Scroll: Illusion: Revenant of Thelasa Scroll: Illusion: Revenant of Thelasa 0.917% Default
Table #2 Probability: 100.0% Min Drops: 0 Limit: 2 Multiplier: 1
Item Chance Min. Expansion
Diamond Diamond 10.092% Default
Blue Diamond Blue Diamond 11.927% Default
Urticaceae Urticaceae 3.67% Default
Aderirse Bur Aderirse Bur 4.587% Default
Rune Binding Powder Rune Binding Powder 5.505% Default
Heart of Argath Heart of Argath 5.505% Default
Soul of Erillion Soul of Erillion 1.835% Default

Faction

Factions

  • Deepwater Knights -1000
  • Heretics -1000

Opposing Factions

  • Gate Callers +1000