a bandit

Level 10 · Half Elf · Rogue
About
Race: Half Elf
Body Type: Humanoid
Class: Rogue
Level: 10
Zone:  The Lesser Faydark
Faction: Dervish Cutthroats
Expansion:  Vanilla
Stats
Combat
Special Abilities:
Hover an ability to see its description.
Spells
Attack Proc:
  • None
Proc Chance: N/A
Casts:
  • None

Spawns

Credit to Talodar for the original map script. Maps by Brewall.

Found 1 spawn point for a bandit in The Lesser Faydark.

Coordinates (y,x,z) Respawntime
(variance)
Expansion
(1499.0, 2067.0, -1.1) 0:10:40
(0)
Default

Spawn Groups (1 found in The Lesser Faydark)

NPC (Spawn Chance) Spawn Points
Spawn Group: #1 has 1 spawn point
a bandit (50%)
a bandit (50%)
  • (1499.0, 2067.0, -1.1)

Loot

Found 2 loot drop tables for a bandit in The Lesser Faydark.

Min Cash: 2 gp 4 sp 2 cp Max Cash: 1 pp 6 gp 1 sp 9 cp Avg Coin: 0 cp
Table #1 Probability: 100.0% Min Drops: 0 Limit: 1 Multiplier: 1
Item Chance Min. Expansion
Rusty Dagger Rusty Dagger 25.0% Default
Table #2 Probability: 100.0% Min Drops: 0 Limit: 3 Multiplier: 1
Item Chance Min. Expansion
Coarse Silk Coarse Silk 55.0% Default
Rough Silk Rough Silk 55.0% Default
Tacky Silk Tacky Silk 55.0% Default
Sullied Silk Sullied Silk 55.0% Default
Ruined Animal Pelt Ruined Animal Pelt 45.0% Default
Mangled Animal Pelt Mangled Animal Pelt 45.0% Default
Tattered Animal Pelt Tattered Animal Pelt 45.0% Default
Sullied Animal Pelt Sullied Animal Pelt 45.0% Default
Tin Ore Tin Ore 35.0% Default
Iron Ore Iron Ore 35.0% Default
Silvril Ore Silvril Ore 35.0% Default

Faction

Factions

  • Dervish Cutthroats -2

Opposing Factions

  • None