a reanimated war mage

Level 66–68 · 467 · Wizard
About
Race: 467
Body Type: Monster
Class: Wizard
Level: 66 - 68
Zone:  The Hive
Faction: Deepwater Knights, Heretics
Expansion:  Depths
Stats
Combat
Special Abilities:
Hover an ability to see its description.
Spells
Attack Proc:
  • None
Proc Chance: N/A
Casts:
  • None

Spawns

Credit to Talodar for the original map script. Maps by Brewall.

Found 10 spawn points for a reanimated war mage in The Hive.

Coordinates (y,x,z) Respawntime
(variance)
Expansion
(-376.0, 3.0, -132.9) 0
(0)
Default
(-376.0, 3.0, -132.9) 0
(0)
Default
(-376.0, 3.0, -132.9) 0
(0)
Default
(-376.0, 3.0, -132.9) 0
(0)
Default
(-376.0, 3.0, -132.9) 0
(0)
Default
(-539.0, 911.0, -10.9) 0
(0)
Default
(-539.0, 911.0, -10.9) 0
(0)
Default
(-539.0, 911.0, -10.9) 0
(0)
Default
(-539.0, 911.0, -10.9) 0
(0)
Default
(-539.0, 911.0, -10.9) 0
(0)
Default

Spawn Groups (2 found in The Hive)

NPC (Spawn Chance) Spawn Points
Spawn Group: #1 has 1 spawn point
a reanimated war mage (100%)
  • (-539.0, 911.0, -10.9)
Spawn Group: #2 has 1 spawn point
a reanimated war mage (100%)
  • (-376.0, 3.0, -132.9)

Loot

Found 0 loot drop tables for a reanimated war mage in The Hive.

Min Cash: 0 cp Max Cash: 0 cp Avg Coin: 0 cp

Faction

Factions

  • Deepwater Knights -1000
  • Heretics -1000

Opposing Factions

  • Gate Callers +1000