an injured wolf
Level 60
· Wolf
· Warrior
| About |
|---|
| Race: Wolf |
| Body Type: Humanoid |
| Class: Warrior |
| Level: 60 |
| Zone: The Gulf of Gunthak |
| Faction: Deepwater Knights, Heretics |
| Expansion: Ykesha |
| Stats |
|
|
| Combat |
|
|
|
Special Abilities:
Hover an ability to see its description.
|
| Spells |
Attack Proc:
|
| Proc Chance: N/A |
Casts:
|
Spawns
Found 3 spawn points for an injured wolf in The Gulf of Gunthak.
| Coordinates (y,x,z) | Respawntime (variance) |
Expansion |
|---|---|---|
| (-2233.0, -361.0, 45.6) | 0:06:40 (0) |
Default |
| (-2238.0, -230.0, 43.8) | 0:06:40 (0) |
Default |
| (-1576.0, -390.0, 45.6) | 0:06:40 (0) |
Default |
Spawn Groups (3 found in The Gulf of Gunthak)
| NPC (Spawn Chance) | Spawn Points |
|---|---|
| Spawn Group: #1 has 1 spawn point | |
|
a troll plunderer
(40%) an ogre pillager (40%) an injured wolf (20%) |
|
| Spawn Group: #2 has 1 spawn point | |
|
a human plunderer
(40%) an erudite pillager (40%) an injured wolf (20%) |
|
| Spawn Group: #3 has 1 spawn point | |
|
an ogre pillager
(80%) an injured wolf (20%) |
|
Loot
Found 0 loot drop tables for an injured wolf in The Gulf of Gunthak.
Min Cash: 0 cp
Max Cash: 0 cp
Avg Coin: 0 cp
Faction
Factions
- Deepwater Knights -1000
- Heretics -1000
Opposing Factions
- Gate Callers +1000