an immobilizer

Level 60 · Teleport Man · Warrior
About
Race: Teleport Man
Body Type: NoTarget
Class: Warrior
Level: 60
Zone:  Dragon Necropolis
Faction: Deepwater Knights, Heretics
Expansion:  Velious
Stats
Combat
Special Abilities:
Hover an ability to see its description.
Spells
Attack Proc:
  • None
Proc Chance: N/A
Casts:
  • None

Spawns

Credit to Talodar for the original map script. Maps by Brewall.

Found 0 spawn points for an immobilizer in Dragon Necropolis.

Coordinates (y,x,z) Respawntime
(variance)
Expansion

Spawn Groups (22 found in Dragon Necropolis)

NPC (Spawn Chance) Spawn Points
Spawn Group: #1 has 1 spawn point
an inactive trap (10%)
an immobilizer (10%)
a null field (10%)
an alarm (10%)
a low hum (10%)
a magi construct (10%)
a dark entity (10%)
a blast of heat (10%)
a wardstone (10%)
a wizard construct (10%)
  • (1732.0, 59.0, -153.0)
Spawn Group: #2 has 1 spawn point
an inactive trap (11%)
an immobilizer (11%)
a null field (11%)
a magi construct (11%)
a wardstone (11%)
a wizard construct (11%)
a singularity (11%)
a spike trap (11%)
an explosion (12%)
  • (1603.0, -91.0, -153.0)
Spawn Group: #3 has 1 spawn point
an inactive trap (11%)
an immobilizer (11%)
a null field (11%)
a formless terror (11%)
a dark entity (11%)
a blast of heat (11%)
a wave of cold (11%)
a tanglefoot trap (11%)
a wizard construct (12%)
  • (1513.0, 96.0, -153.0)
Spawn Group: #4 has 1 spawn point
an inactive trap (11%)
an immobilizer (11%)
a formless terror (11%)
a magi construct (11%)
a dark entity (11%)
a blast of heat (11%)
a wizard construct (11%)
a singularity (11%)
a spike trap (12%)
  • (1503.0, -288.0, -141.8)
Spawn Group: #5 has 1 spawn point
an inactive trap (12%)
an immobilizer (12%)
a null field (12%)
a magi construct (12%)
a dark entity (12%)
a wizard construct (12%)
a singularity (12%)
a spike trap (16%)
  • (1481.0, -59.0, -147.4)
Spawn Group: #6 has 1 spawn point
an inactive trap (11%)
an immobilizer (11%)
an alarm (11%)
a low hum (11%)
a wave of cold (11%)
a tanglefoot trap (11%)
a wizard construct (11%)
a singularity (11%)
an explosion (12%)
  • (1366.0, 769.0, -82.0)
Spawn Group: #7 has 1 spawn point
an inactive trap (8%)
an immobilizer (8%)
a null field (8%)
a formless terror (8%)
an alarm (8%)
a low hum (8%)
a magi construct (8%)
a dark entity (8%)
a blast of heat (8%)
a wave of cold (8%)
a wizard construct (8%)
an explosion (12%)
  • (1135.0, -625.0, -259.0)
Spawn Group: #8 has 1 spawn point
an inactive trap (14%)
an immobilizer (14%)
a low hum (14%)
a dark entity (14%)
a blast of heat (14%)
a wizard construct (14%)
an explosion (16%)
  • (1109.0, 684.0, -23.0)
Spawn Group: #9 has 1 spawn point
an inactive trap (8%)
an immobilizer (8%)
a formless terror (8%)
an alarm (8%)
a magi construct (8%)
a dark entity (8%)
a blast of heat (8%)
a tanglefoot trap (8%)
a wizard construct (8%)
a singularity (8%)
a spike trap (8%)
an explosion (12%)
  • (1017.0, -737.0, -246.0)
Spawn Group: #10 has 1 spawn point
an inactive trap (11%)
an immobilizer (11%)
a formless terror (11%)
an alarm (11%)
a low hum (11%)
a magi construct (11%)
a blast of heat (11%)
a wardstone (11%)
a singularity (12%)
  • (897.0, -828.0, -253.0)
Spawn Group: #11 has 1 spawn point
an inactive trap (11%)
an immobilizer (11%)
a formless terror (11%)
an alarm (11%)
a magi construct (11%)
a wave of cold (11%)
a wardstone (11%)
a wizard construct (11%)
a singularity (12%)
  • (812.0, -673.0, -253.0)
Spawn Group: #12 has 1 spawn point
an inactive trap (8%)
an immobilizer (8%)
a formless terror (8%)
an alarm (8%)
a low hum (8%)
a magi construct (8%)
a blast of heat (8%)
a wave of cold (8%)
a tanglefoot trap (8%)
a wardstone (8%)
a wizard construct (8%)
a singularity (12%)
  • (660.0, 152.0, -183.0)
Spawn Group: #13 has 1 spawn point
an inactive trap (9%)
an immobilizer (9%)
a null field (9%)
an alarm (9%)
a low hum (9%)
a magi construct (9%)
a dark entity (9%)
a blast of heat (9%)
a wardstone (9%)
a wizard construct (9%)
a spike trap (10%)
  • (584.0, -2179.0, -247.4)
Spawn Group: #14 has 1 spawn point
an inactive trap (10%)
an immobilizer (10%)
a null field (10%)
a formless terror (10%)
a magi construct (10%)
a dark entity (10%)
a tanglefoot trap (10%)
a wizard construct (10%)
a spike trap (10%)
an explosion (10%)
  • (442.0, 348.0, -152.4)
Spawn Group: #15 has 1 spawn point
an inactive trap (7%)
an immobilizer (7%)
a null field (7%)
an alarm (7%)
a magi construct (7%)
a dark entity (7%)
a blast of heat (7%)
a wave of cold (7%)
a tanglefoot trap (7%)
a wardstone (7%)
a wizard construct (7%)
a singularity (7%)
an explosion (16%)
  • (316.0, -1486.0, -253.0)
Spawn Group: #16 has 1 spawn point
an inactive trap (8%)
an immobilizer (8%)
a null field (8%)
a formless terror (8%)
an alarm (8%)
a magi construct (8%)
a blast of heat (8%)
a wave of cold (8%)
a wardstone (8%)
a wizard construct (8%)
a singularity (8%)
a spike trap (12%)
  • (205.0, -2063.0, -253.0)
Spawn Group: #17 has 1 spawn point
an inactive trap (9%)
an immobilizer (9%)
a null field (9%)
a formless terror (9%)
a low hum (9%)
a magi construct (9%)
a tanglefoot trap (9%)
a wardstone (9%)
a wizard construct (9%)
a singularity (9%)
a spike trap (10%)
  • (190.0, -1676.0, -247.4)
Spawn Group: #18 has 1 spawn point
an inactive trap (10%)
an immobilizer (10%)
a formless terror (10%)
an alarm (10%)
a magi construct (10%)
a wave of cold (10%)
a wardstone (10%)
a singularity (10%)
a spike trap (10%)
an explosion (10%)
  • (64.0, -2120.0, -247.4)
Spawn Group: #19 has 1 spawn point
an inactive trap (8%)
an immobilizer (8%)
a null field (8%)
a formless terror (8%)
a magi construct (8%)
a dark entity (8%)
a wave of cold (8%)
a tanglefoot trap (8%)
a wardstone (8%)
a wizard construct (8%)
a spike trap (8%)
an explosion (12%)
  • (-233.0, -999.0, -247.4)
Spawn Group: #20 has 1 spawn point
an inactive trap (10%)
an immobilizer (10%)
a formless terror (10%)
an alarm (10%)
a low hum (10%)
a magi construct (10%)
a dark entity (10%)
a wardstone (10%)
a wizard construct (10%)
a spike trap (10%)
  • (-289.0, -1646.0, -247.4)
Spawn Group: #21 has 1 spawn point
an inactive trap (12%)
an immobilizer (12%)
an alarm (12%)
a magi construct (12%)
a wave of cold (12%)
a tanglefoot trap (12%)
a wizard construct (12%)
a spike trap (16%)
  • (-303.0, -505.0, -247.4)
Spawn Group: #22 has 1 spawn point
an inactive trap (11%)
an immobilizer (11%)
a formless terror (11%)
a magi construct (11%)
a dark entity (11%)
a tanglefoot trap (11%)
a wardstone (11%)
a wizard construct (11%)
a spike trap (12%)
  • (-383.0, -1362.0, -247.4)

Loot

Found 0 loot drop tables for an immobilizer in Dragon Necropolis.

Min Cash: 0 cp Max Cash: 0 cp Avg Coin: 0 cp

Faction

Factions

  • Deepwater Knights -1000
  • Heretics -1000

Opposing Factions

  • Gate Callers +1000